Rules

1 How It Works

Rematch Asia runs daily solo tournaments where 10 or more players are matched into balanced 5v5 teams. Sign up, get drafted onto a team, play your match, and report the score. Your results affect your Elo rating and player card stats.

2 Tournament Format

2.1

Format — Swiss — you play multiple rounds against players with similar records.

2.2

Rounds — 5 rounds per tournament.

2.3

Round time limit — 20 minutes to complete your match and report the score.

2.4

Duration — The next round starts as soon as all matches are reported, so tournaments can finish well under the maximum of 1 hour 40 minutes. Fast reporting = faster tournament.

2.5

Positions — Assigned based on your card stats and preferred position. These are suggestions — rotate freely during the match.

2.6

Sitting out — If player numbers don't divide evenly, some players sit out a round (usually no more than once). They receive 3 points for the round.

3 Match Flow

3.1

Lobby — The home team captain creates a custom match in Rematch and enters the lobby code on the match page.

3.2

Ready up — Optional. Both sides can confirm readiness, but there is no requirement to wait — especially when time is running out.

3.3

Report — After the match, both sides enter the final score. If scores agree, the result is accepted instantly.

3.4

Round deadline — If the round timer runs out before both sides report, the match won't count for tournament standings. However, players can still finish and report — admins can mark it as rating-eligible after review. Don't start a new match when the timer is red (under 8 minutes). Report as "not played" and wait for the next round instead.

No overtime. Match duration is 6 minutes with overtime off. Last attack should still be played out. If overtime was accidentally left on, the game ends when overtime starts — just leave and report the score.

4 Match Settings

RegionSouth East Asia
ModeClassic 5v5
Match duration6 minutes
Overtime0 seconds (off)
Mercy ruleOn (default)
Everything elseDefault

5 Scoring & Results

5.1

Win — 3 points.

5.2

Draw — 1 point each.

5.3

Loss — 0 points.

5.4

Not played — Both sides report "not played": 0-0 draw (1 point each), no rating impact.

5.5

Disputed — Scores disagree: recorded as 0-0 draw (1 point each) for the tournament. Admins review after the tournament — the tournament score will not change, but the match may still count for ratings after review.

5.6

Flag for review — After a match completes, either side can flag it for admin review. Post evidence (screenshots) in the match chat or share in the Discord server.

6 Disconnects & No-Shows

6.1

No-show / can't connect — If you've tried remaking the lobby and a player still can't join, abort the match. Both sides report "not played".

6.2

Disconnect at even score — Leave the lobby and try again with a new lobby if time allows. If there isn't enough time, both sides report "not played".

6.3

Disconnect on the losing side — The losing team can choose to either play on, or abort and report the current score as the final result (counts for ratings).

6.4

Disconnect on the winning side — Play the match out normally. If the losing side equalizes and the player hasn't returned, abort and report as a draw (flag so it won't count for ratings).

7 Fair Play

7.1

Report scores honestly — the system is trust-based for fast progression.

7.2

Don't intentionally disconnect or waste time.

7.3

Respect your opponents in match chat.

7.4

Don't be a dick. This is a casual community — keep it fun for everyone.

7.5

Repeat offenders will be banned from participating.